


This is especially surprising since Gluth has no prior experience with game development.The gameplay is reminiscent of Ubisoft’s other open-world shooter, Far Cry, where players must venture out into Pandora and take down RDA strongholds scattered across the planet. A combination of this and Dreams's streamlined world-building allows for a speedy trajectory for this nonprofit fan-made Avatar: The Last Airbender game. Additionally, since the pre-Alpha version is already available, Gluth takes into consideration fan suggestions and can quickly address bugs as issues arise. While this may seem like a long way off, the rate of production has been amazingly fast.ĭescribed as " a game made by fans for fans," Four Seasons is mostly a solo project but has accepted help from the community for sculpting, rigging, and more. That being said, he believes that the content for Book 1 could be fully available by the end of 2021. As much has already been completed, Four Seasons appears to be on track with its loose release goals, though Gluth is more concerned about making the game the best it can be rather than having it out by a certain date. Utilizing a Trello Board, he provides long and short term goals so fans can see exactly what tasks still need work. Gluth's current objective is to complete a fully capable Avatar Aang before finalizing the single-player option. He predicts the single-player mode will be available as soon as 2021, while a multiplayer arena mode is planned to follow soon after. Despite not being an official game, Four Seasons is already proving to be a huge improvement in Avatar: The Last Airbender gaming so far, and the voice actresses who play Toph and Azula have even contacted Gluth expressing interest in this project.

It will not be published, as Gluth does not own the rights, but will be playable in Dreams and is actually already accessible in its pre-Alpha stage. Originally titled The Aang Project, Gluth has since changed the name to Four Seasons for copyright purposes.

Hype has ensued, as Elca Gaming's Youtube channel now has over 232 thousand subscribers who've been monitoring the game's progress. Related: What A Great Avatar: The Last Airbender Video Game Could Look Like Gluth took it upon himself to create what he wanted in an ATLA game, and posts regular updates surrounding his game's advancement. Current Avatar: The Last Airbender games just don't evoke the same feel one gets from the show, nor have they really explored the full potential of mechanics needed to really immerse players in that world. After rewatching the series and replaying some of the official games, Gluth - like many fans - thought there was much lacking in the world of ATLA gaming.
